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MM46391

World's Greatest Magic: The Last Word on Three Card Monte Vol. 1 by L&L Publishing - DVD

World's Greatest Magic: The Last Word on Three Card Monte Vol. 1 od L&L Publishing - DVD

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Gry losowe mają bogatą i barwną historię, ale najbardziej słynne – i nielegalne – z nich to proste trójkatka propozycji gry znana alternatywnie jako Znajdź Damę, Kipiora lub najpopularniej, Trójka Kart.

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Podczas gdy opisane w pisemnej formie wersje tej klasycznej sztuczki datują się co najmniej od XVI wieku, trójkatka szekolarki nadal jest na ulicach największych miast świata, ciągle w stanie zauważyć niewiniących i przyciągnąć ich do ryzykownych zakładów. Nie uciekła ta atrakcyjność tej gry uwagi magików, którzy zaczęli adaptować podstawową koncept trójkatki szekolarki dla rozrywki swoich widzów. Profesor Hoffman był jednym z pierwszych konjurów, którzy przystosowali ten schemat do amatorskich show.

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W Tomie 1 odkryjesz różne interpretacje trójkatki szekolarki od różnych artystów. Dai Vernon otwiera tom z tradycyjnym przedstawieniem, które zaskoczy publiczność i pozwoli na dyskusję z Michael Ammar, Gary Ouellet i Steve Freeman o szczegółach obsługi. Fernando Keops prezentuje swoją wersję i dodatkowe cenne punkty obsługi Vernonego. Steve Draun z Chicago pokazuje, jak utrzymać publiczność w niewiedzy nawet przy załączonym do karty klepiecie papierowego. David Regal przekształca grę w przykład sztuczek kartowych, gdzie karta pieniędzy zmienia się i pojawia w inny sposób. Scotty York przedstawia wersję Martin Lewisa z obrazami kartoliderów z przeszłości, podczas gdy John Guastaferro używa gry do przygotowania szokującego zamianu między dwoma wybranymi kartami. Gregory Wilson bawi się na ulicach w styl Monte, wyganiając osobiste posiadłości obiecujących pasażerów, a Henry Evans eliminuje kartę, aby zagrać szokującą wersję Trójka Kart, ale widzowie nadal nie mogą wygrać.

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Czas trwania: około 2h 4min

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Oryginalny opis angielski

Games of chance have a rich and colorful history but perhaps the most famous - and notorious - of them all is the simple three-in-one proposition game known alternatively as Find the Lady, Tossing the Broads, and most popularly, Three-Card Monte. While written descriptions of early versions of this classic con game date back to at least the 16th century, Three-Card Monte hustlers are on the streets of the world's largest cities to this day, still able to draw the unsuspecting into wagering their hard-earned cash, a testimony to the lure and intrigue of this game. The entertainment potential of this simple hustle didn't escape the notice of magicians, either, with Professor Hoffman being just the first of many conjurors to adapt the basic premise of this con game for the amusement of their audiences.

In Volume 1, you'll discover a variety of different artists with their own unique interpretations of Three Card Monte. Dai Vernon leads off with a routine that has its roots deeply in the game's traditions. With just three ungaffed cards, Vernon first bewilders a lay audience and then discusses the fine handling points with Michael Ammar, Gary Ouellet, and Steve Freeman. Fernando Keops is next, offering his version, and many additional fine handling points, of Vernon's routine. Chicago card expert Steve Draun manages to still keep the audience from finding the money card even when it has a paper clip attached to it while David Regal turns the game into a fine example of card conjuring where the money card vanishes and reappears elsewhere. Scotty York conjures images of card hustlers of the past as he presents his version of Martin Lewis' routine while John Guastaferro uses the game to set up a sensational transposition between two selected cards. Gregory Wilson takes to the streets in true Monte style, winning personal possessions from passers-by in the process while, finally, Henry Evans eliminates a card to play a stunning version of Two-Card Monte, yet the spectators still cannot win.

Running Time: Approximately 2hr 4mins

Oryginalny opis angielski

Games of chance have a rich and colorful history but perhaps the most famous - and notorious - of them all is the simple three-in-one proposition game known alternatively as Find the Lady, Tossing the Broads, and most popularly, Three-Card Monte. While written descriptions of early versions of this classic con game date back to at least the 16th century, Three-Card Monte hustlers are on the streets of the world's largest cities to this day, still able to draw the unsuspecting into wagering their hard-earned cash, a testimony to the lure and intrigue of this game. The entertainment potential of this simple hustle didn't escape the notice of magicians, either, with Professor Hoffman being just the first of many conjurors to adapt the basic premise of this con game for the amusement of their audiences.

In Volume 1, you'll discover a variety of different artists with their own unique interpretations of Three Card Monte. Dai Vernon leads off with a routine that has its roots deeply in the game's traditions. With just three ungaffed cards, Vernon first bewilders a lay audience and then discusses the fine handling points with Michael Ammar, Gary Ouellet, and Steve Freeman. Fernando Keops is next, offering his version, and many additional fine handling points, of Vernon's routine. Chicago card expert Steve Draun manages to still keep the audience from finding the money card even when it has a paper clip attached to it while David Regal turns the game into a fine example of card conjuring where the money card vanishes and reappears elsewhere. Scotty York conjures images of card hustlers of the past as he presents his version of Martin Lewis' routine while John Guastaferro uses the game to set up a sensational transposition between two selected cards. Gregory Wilson takes to the streets in true Monte style, winning personal possessions from passers-by in the process while, finally, Henry Evans eliminates a card to play a stunning version of Two-Card Monte, yet the spectators still cannot win.

Running Time: Approximately 2hr 4mins

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